Pact Weaver: A 2014 Hexblade+Marid/Fathomless/Dao/Undead/Dao Patron 18, Twilight+Fathomless/Undead/Dao Domain 1, Divine+Undead/Dao Soul 1 build

As you may have figured out from the abominable name of this post, this build is a warlock build which aggresively abuses subclass swap tech in order to have an incredible spell list that lets you get the most out of Pact slots. 

This build is dubious as fuck in some places, but also perfectly RAW in others, if still fishy. Even if the dubiousness is banned, this can be adapted to be an above-average optimized Lock build. Obviously don't look at this if subclass swap (tech) is entirely banned. 

Tech used: consult my tech glossary on the following:

  • Subclass swap tech (for the purpose of this post, I assume that you get the features only once, but do ask your DM if you can have 3d8 damage from Genie's Vessel or 3*PB uses of Form of Dread)
  • Familiar from the other fence
  • Ceremony polyamorous suicide 
  • Invisible firing platform
  • Invisible object forever
  • Spell stacking (Here: Guidance and Death Ward) 
  • Any utility cantrip tech we can use (you get so many cantrips) 
  • Genie's Vessel Grenade
  • Stone Shape Snipe
  • Stone Shape Solidify 
  • Limited Wish is an effect. 
  • Limited Wish Unrestrictions (Don't use this unrestricted if you wanna have a game to play) 

The build would be better with Invoc stacking, but I just think that spamming Repelling Blast is boring as hell, so I'll ignore it.

 

Character creation

Race: Winged Tiefling. I want to fly. If no one has Lifeberry covered, consider taking Mark of Healing here instead (take Goodberry as a Cleric spell over Bless) and going Life instead of Peace/Twi. The earlier you campaign ends, the more appealing Variant Human/Custom Lineage becomes.
 
Background: Golgari to spam ADead, tho I won't assume this is allowed for this build.
 
Stats: 9 str/14 dex/13+1 con/8 int/13 wis/15+2 cha.
 

Hexblade+Marid Genie Patron 1

We start with Hex to have Shield, which we otherwise would have to go without until lv 7 when we get Sorc, which I'd hate to do, and Marid for Fog Cloud. Note that Archfey over Marid would be much better at lv 1, because Sleep.
 
Hexblade's Curse: Bag of rats this sometimes for 5 THP, which is a lot in lv 1. It's basically a free Armor of Agathys every SR. Doing damage with this is also sometimes perfectly fine, but remember that means you can't cast Magic Stone.
 
Hex Warrior: Absolutely incredible to get you through the hell that is lv 1. Have a quarterstaff as your pact weapon
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast
 
Lv 1: Sbield, Fog Cloud
 

Fathomless Patron 1/Twilight+Fathomless Domain 1

A neat part of subclass swapping out of Hex that you still have your Hex Warrior weapon, since while you lost the feature which lets you gain one, you didn't also automatically lose the weapon that was already given. It's not a huge deal if the weapon breaks, is lost, or is outclassed by a magic weapon, however. We'll soon unprep Wrathful Smite anyway. 
A not-so-neat part is that we can't swap from Marid to Dao, since they're the same sub, which is a shame since I would like Spike Growth.
 
Bonus Proficiencies: We won't be missing this when we lose this.
 
Eyes of the Night: This, however, we'll certainly miss. This makes encounters against ranged enemies in the dark much easier by having darkvision further than most monsters have, making their attacks with dadv and yours with adv. 
 
Tentacle of the Deeps: A great little buddy we can conjure twice or thrice per day for just a BA. It's like casting Ray of Frost with a BA.
 
Gift of the Sea: That sea campaign will surely happen. 


warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast
 
Lv 1: Sbield, Fog Cloud
 
cleric spells:
 
Cantrip: Guidance, Mending, Thaumaturgy
 
Lv 1: Sleep, Faerie Fire (Don't write this on your sheet), Bless, Ceremony
 

Fathomless Patron 2/Twilight+Fathomless Domain 1

Eldritch Invocations:
Repelling Blast, Lance of Lethargy
 
EBLoLRB: In a campaign hard enough to challenge this build, LoL's additional control is generally more potent than Agonizing's additional damage. EBLoLRB shuts down more with the combination of making an enemy's speed effectively 0,65(10+10)=13 ft less, or 0,775*20=15,5 ft with Bless up.
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast
 
Lv 1: Sbield, Fog Cloud, Thunderwave
 

Fathomless Patron 3/Twilight+Dao Domain 1

Pact Boon: Pact of the Chain. I like Sprite the most myself due to being an exceptionally good scout and sturdier than usual, both due to it having Invisibility, and having a ranged attack option. 
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast
 
Lv 1: Sbield, Fog Cloud, Thunderwave
 
Lv 2: Silence, Invisibility
 
 Get Sanc instead of Invis is too much Invis tech is banned.
 

Fathomless Patron 4/Twilight+Dao Domain 1

Feat: Fey-Touched (Gift of Alacrity): No respectable warlock neglects spamming this with their SR slots.
 
Eldritch Versatility: Required for familiar from the other fence tech to work. Swap to Tome.

warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver
 
Lv 1: Sbield, Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence, Invisibility, Misty Step, Shatter
 

Fathomless Patron 5/Twilight+Dao Domain 1

Eldritch Invocations:
Repelling Blast, Lance of Lethargy, Book of Ancient Secrets (Unseen Servant, Find Familiar)

warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Sbield, Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence, Invisibility, Misty Step, Shatter
 
Lv 3: Sleet Storm, Hypnotic Pattern 
 

Undead Patron 5/Undead Domain 1/Divine+Undead Soul 1

A funny level. Remove Twi's features and spells. 
 
Form of Dread: This helps soothe the pain of losing our tentacle boyfriend. Still missing 300 ft darkvis, tho.
 
Divine Magic: We'll swap this for Silvery Barbs. Not a big deal if this is banned: take Law for Bless and replace Cleric's Bless for Sanctuary if that's the case. Either way, we'll lose the spell at lv 12.
 
Favored by the Gods: Don't get too attached to this if you're going deep into T3/T4.
 
Sorcerer spells:
 
Cantrip: Prestidigitation, whatever the hell else 
 
Lv 1: Shield, Absorb Elements, Silvery Barbs 
 

Undead Patron 6/Undead Domain 1/Divine+Undead Soul 1

Grave-Touched: Neat defense and peanut damage, cool 
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Sbield, Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence, Invisibility, Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Counterspell, Phantom Steed 
 

Undead Patron 7/Undead Domain 1/Divine+Undead Soul 1

Eldritch Invocations:
Repelling Blast, Lance of Lethargy, Book of Ancient Secrets (Unseen Servant, Find Familiar), Eldritch Mind (Consider Agonizing Blast here instead)
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence, Invisibility, Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward
 

Undead Patron 8/Undead Domain 1/Divine+Undead Soul 1

Feat: Cartomancer (ADead on off-days, Sleet on game-days).
 
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence, Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance
 

Undead Patron 9/Undead Domain 1/Divine+Undead Soul 1

Change Carto from ADead to Creation on off-days sometimes and Sleet to Danse Macabre on game-days.
I'm not taking Pbind yet, because Lock can't upcast it and I assume your other members will have you mostly covered there.
Note that Synaptic Static over Antilife Shell would be better how, but that I Prioritize Antilife due to us swapping out from Undead next level.

Eldritch Invocations:
Repelling Blast, Lance of Lethargy, Book of Ancient Secrets (Unseen Servant, Find Familiar), Eldritch Mind, Agonizing Blast
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Fog Cloud, Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Silence Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance
 
Lv 5: Danse Macabre, Antilife Shell
 

Dao Patron 10/Dao Domain 1/Dao Soul 1

Say goodbye to quite a few great things, and say hello to quite a few even greater things.
I hope you scribed a lot of Fog Cloud scrolls. 
 
Genie's Vessel: Some more damage, a lounge, and a potential grenade. Get started with rest casting Wall of Stone in here.
 
Elemental Gift: Bludgeoning is quite common, and stuff that dies to flying even moreso.
 
Sanctuary Vessel: You get to rest cast 6 times as many Death Wards, and it becomes viable to take a SR without breaking a 1 hr conc spell, notably those which summon minions who you could restore HP with by letting them SR. This is a lovely feature.
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Fog Cloud Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone

Dao Patron 11/Dao Domain 1/Dao Soul 1

warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone, Synaptic Static

Lv 6: Conjure Fey 
 

Dao Patron 12/Dao Domain 1/Dao Soul 1

Feat: Resilient (Constitution).
 
Eldritch Invocations:
Repelling Blast, Lance of Lethargy, Book of Ancient Secrets (Unseen Servant, Find Familiar), Eldritch Mind, Agonizing Blast, Grasp of Hadar
 
warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone, Synaptic Static

Lv 6: Conjure Fey 

Dao Patron 13/Dao Domain 1/Dao Soul 1

warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening RadianceStone Shape
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone, Synaptic Static

Lv 6: Conjure Fey 
 
Lv 7: Forcecage 
 
 

Dao Patron 14/Dao Domain 1/Dao Soul 1

Limited Wish: Conjure Anything. Have a talk about this.

warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, Counterspell
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance, Stone Shape
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone, Synaptic Static

Lv 6: Conjure Fey 
 
Lv 7: Forcecage 

Dao Patron 15/Dao Domain 1/Dao Soul 1


warlock spells:
 
Cantrip: Magic Stone, Eldritch Blast, Druidcraft, Minor Illusion, Mind Sliver 
 
Lv 1: Gift of Alacrity, (Unseen Servant), (Find Familiar)
 
Lv 2: Misty Step
 
Lv 3: Sleet Storm, Hypnotic Pattern, Phantom Steed, CounterspellFear
 
Lv 4: Summon Greater Demon, Death Ward, Sickening Radiance, Stone Shape
 
Lv 5: Danse Macabre, Antilife Shell, Wall of Stone, Synaptic Static

Lv 6: Conjure Fey 
 
Lv 7: Forcecage 
 
Lv 8: Demiplane 

Dipped casters have True Poly next level, so covering anything after this is pointless. 

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